Mind Flayer Horror

Give Mind Flayers their true power by investigating how they really think.

These creatures have so much potential as villainous foes. Almost too much! Evil entities from alien realms, hyper intelligent and terrifying in every way. All the detail and lore is great but it can be challenging to portray at the table, and the biggest crime would be to throw these brain suckers at the party like any other stat block. So we're looking at the things we like the most, and considering how we can use that to inform our portrayal of Mind Flayers in our games. This episode will focus more on the culture that defines Mind Flayers as a whole, then our next episode will focus in on how to make them as horrifying as possible.

In Kinship Camp, we start with what we love about Mind Flayers, and a couple general concepts for how we think about their mindset. We get into what their values could be and create some cultural details in the attempt to portray them better.

Then, in Lamashtu's Breeding Pit, we take a look at a creature that they use as an extension of their nefarious schemes, and make it fit our concepts of Mind Flayers a little better. The Intellect Devourer is a really neat minion for Mind Flayers, we just think there's a couple elements that don't make a ton of sense for us. We introduce some ideas that make the Devourer a creepier monster, and have real use for the Mind Flayer.

As always, huge thanks to the support these folks give us on our Patreon.

Felix R., Chris F., ISeeSpidersWhereThereAreNone, The Senate, Lucas D., Lyla G., The GM Tim, Nevermour, Thomas W., Tyler G., Ty N., Heavyarms, Erik R, Aldrost, Leprecan, and Will H-P.