The Great Homage Heist ft. The GM Tim

Learn to weave your favorite elements of stories together into your greatest game yet.

You consume a story. Maybe a movie, or book. You love it. It speaks to you. It moves you. You want to jam it into your games, but how do you jam in the things that captured you? The things that matter? Throw in a character with a bullwhip and a fedora, you're not going to have what made Indiana Jones great.

On the other hand, perhaps you are running dry on inspiration. Your mind, like ours, can act as a sieve that retains nothing of value. When it comes time for game prep, you slap at concepts like "monster" and "quest", hoping that something happens. In this episode, we hope to help you create a font of inspiration that matters to you, and never runs dry.

Join us and The GMTim in The Temple of Inspired Hands. We go through a sampling of questions he has designed to extract the most from fiction that inspires us. They help extract what matters from the story, or scenes, or characters that we want to capture in our games.

Then we step into Moradin's Forge to discuss the Appendix Lit book club. The GM Tim has created a list of fantasy/science/speculative fiction books that represent culturally diverse and queer authors. Find more information, including the books and the questions: Appendix Lit: A Gamer's Inspiration Book Club - The GM Tim.