The Secrets of the Allip

Make your mysteries come to life with these cursed undead.  

Halloween is creeping up like an Allip creeps through walls, and we are bringing you another monster episode that really fits the tone for your Halloween games. The Allip is an underused undead, and that's fair. They have so much potential, it would be a damn shame to just slap an encounter in willy-nilly. These spirits can be plot movers, mystery creators, mind-melters and more.

In the Strategy Stateroom we catch ourselves up on what an Allip can do, and then break down what they can and can't be in your games. Playing them as a main antagonist could be a mistake. Instead, we think they work best as part secondary villian, part mentor, part mystery with a splash of body horror thrown in. Then we get into the details that can support a really strong horror focused adventure featuring the Allip. There's more to it than most monsters, but we think you'll come away with a few new thoughts on how to torment your table.

As always, huge thanks to the support for making this episode a reality.

Alan E., Matthew T., Felix R., Chris F., ISeeSpidersWhereThereAreNone, The Senate, Lucas D., Lyla G., The GM Tim, Nevermour, Thomas W., Tyler G., Ty N., Heavyarms, Erik R, Aldrost, Leprecan, and Will H-P.